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Descent Into Darkness - Zombie Army VR

Descent Into Darkness - This level was a true passion project for me during the development of Zombie Army VR. I was put in charge of this level when I first joined XR Games and took it through a complete environmental overhaul. Originally a sandy desert, I proposed changing it to a cold, icy setting to better align with the atmosphere of Zombie Army 4, and I'm thrilled with how it turned out.

My responsibilities included set dressing, asset creation, lighting, texturing, and most importantly VR optimization.

A massive shoutout to the team for their incredible work on this project!
https://www.artstation.com/victor
https://www.artstation.com/emilyjaynedavison
https://www.artstation.com/joelmacnab
https://www.artstation.com/waynerhodes
https://www.artstation.com/joefarkas
https://www.artstation.com/trawler
https://www.artstation.com/webbes09
https://www.artstation.com/ty_harper99
https://www.artstation.com/max_isakov
https://www.artstation.com/emilydervey
https://www.artstation.com/kenmcfarlane
https://www.artstation.com/mikegneo
https://www.yna.design/